


It's better to meet a dying Riko rather than the lively one at the 4th layer. This is why I complain about this game's original story, it's too intertwined with Riko's story and becomes messy at some point. But this directly alters Riko's timeline in the origin anime/manga story. The only way for Aki to meet Riko before she's injured is to travel at the same pace as Riko, entering the 4th layer at almost the same time, so Aki can meet Riko before Riko meets Orb Piercer. I included "slightly smaller" because Aki is not going ahead of Riko, no matter how fast you go, Riko is always ahead of you. If you don't go back to surface, then Y will equal to or slightly smaller than X in the calculation. The actual number should be much smaller. And these numbers show you the maximum surface time you have before Riko is injured. This calculation uses the 6th layer's highest possible dilation rate. Let "Y" = the corresponding time Aki (you) can spend on the surface Let "X" = the time Riko spent at the 4th layer before she got injured Riko got injured almost immediately at the time she descended to the 4th layer. The 4th layer's time dilation rate must not exceed this number. So, the highest time dilation rate of 6th layer is: 2000/150 = 13.33. The Ganja expedition happened at most 2000 years ago, and the remaining Ganja squad has passed 150 years from their perspective at the 6th layer. All people at the same layer pass time at the same rate.Īnd it's possible to estimate dilation rate according to season 2 of the anime. The deeper into the abyss, the slower the time. The time dilation is a part of the abyssal world itself. Because you can meet Riko at the 3rd layer. Messaggio originale di Mr.I:That's not possible.
